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Spies World

The program of clues, cryptic messages, intercepts and misinformation that needs brainpower and deductive skills to track the target.

The spy may be in an aircraft, a submarine, train, truck or on foot. We know he is searching for something, but we don't know what, or where.

There are decoys. There are Double Agents, and there are Assassins out to trap us. If something looks too good to be true, it probably is.

Then there are the intercepted reports containing numbers, and references. Some can be easily decrypted, but some are in simple code. Others refer to technical specifications of equipment the spy is interested in finding. This could be on a ship, aircraft or inside a virtual Top Secret Laboratory. It could be something the Spy wants his handler to get him from eBay, before the auction closes. A present for his son, or daughter.